I finally got around to drawing my BL Queen Konoe~
KCCC - Activity Check
Theme: Candy Land
OC’s: Alfred (American Curl) & Jak (Black Mouse)
Haven’t drawn anything to this detail in months.. bluh.
It has been 3 years since that fateful day; the day an entire continent was massacred and left uninhabitable by a ruthless dragon. By a miracle, our protagonist Nyles Locke managed to escape within an inch of his life. In trying to move on in the continent of Solumna, a girl by the name of Jenna appears with a request that the lands guardian, whom she follows, has summoned him. Upon hearing out the guardian of Solumna, Nyles (who is reluctant to return to the land of death) agrees to escort Jenna to the forgotten land to plant a Seed of Life, which is said to return the once dead land back to its fertile being. With a new found determination Nyles, Jenna and their bodyguard Abby set out.Surely, an easy quest …right?~*Features in complete game*~-Character development Side-Quests for all team members (special events at certain levels)-Depth for main villain(s?) so they have a more real feel to them-Travel to 5 diverse continents on your travels, all with different cultures and landscape-Storyline spanning quite a few hours *we’re aiming for at least 10* (story still in development progress)-Post-game content
Whelp I’ve been working on a game with Hextech-Ninja (DeviantArt) using RPG Maker VX Ace (as a Steam sale favored me with the program being about 20 bucks)
You can play the full demo here: https://mega.co.nz/#!wo5BQYSY!bdGVjdXCPvjJgnZlQRg-kBor25OSl77TDiFthuUm4Is
Where the prologue is covered
But if you haven’t played the demo prior, you’ll need to download this to get it to work: http://www.rpgmakerweb.com/download/additional/run-time-packages
If you find any glitches or grammatical errors please do tell us about it so we can fix ti for future releases~
Now for credits, as we used some of the music made by Aaron Krogh https://soundcloud.com/aaron-anderson-11 and jasminecoopermusic https://soundcloud.com/jasminecoopermusic
Because their works are amazing and really helped bring out some of the emotion we wanted to in our game.
Seriously been working on this since Thursday with Ninja almost non-stop aside the times work dragged me off and even then I took notes as I had downtime. It’s incredibly rare of me to feel a sense of pride in something but this would be one of those few things, so I hope you enjoy~
If you wish to subscribe to the game on Steam, the link is here: http://steamcommunity.com/sharedfiles/filedetails/?id=234542026